Tuesday, November 30, 2021

Let's Run an X Crawl pt 3: Out of Crawl Experience.

Back in August I took part in RPG a Day where I responded to a writing prompt that related to Role Play Games. While I talked about several different topics and games one of the articles I wrote had got me asked a couple of questions. In the article the article on villains I talked about DJ Vinechild who was one of the few true villains I used in X Crawl.

In that article I described DJ Vinechild’s week-long celebration that was built around the X Crawl and some of the events that she’d set up as a part of that. A couple of people asked about the outside the dungeon events. Most of the questions revolved around how my group enjoyed them, what sort of things I planned, and if I thought they were a good addition to X Crawl.

I’ve already answered those questions, but I thought it might be nice to put something here in case someone had a question and just didn’t ask it or they did and I somehow missed it. This article is going to be about planning, running, and the benefits of running events outside of the crawl.

A little bit of background for those who didn’t read the original article that you can find here in case you want to go and check it out too. Napa Valley Crawl is run by DJ Vinechild. She is a serial killer. She picks a certain type of crawler and eliminates that member from each team in her crawl. She doesn’t care who else she kills, but she wants to make sure that one specific person on each team dies. When I ran the game I randomly determined she was after the party’s healer. She did this by setting up monsters, traps, and combatants to specifically target that one person. She even rigged a charity Date a Crawler auction to get the member of each team “won” by someone she planted in the crowd to give them a bottle of perfume that would be scent matched with the same things she laced on the food of most of beast monsters from level 2. Those are the basics, there are a few more bits and bobs but I don’t want to just repeat the previous article.

 

Nappa Valley Crawl was the first time I really went for outside of the crawl action. I’d had a few interactions backstage and one or two other bits. Occasionally, I’d put together popular news stories that were floating around about members of the team. I had a recurring team that was the rivals to my players that would show up periodically. I even roleplayed an interview at one point. However, I’d never really planned anything large scale to take place outside of the crawl.

Planning the encounters was a matter of setting up what I wanted to happen and hiding it in a couple of other events that would mask the important ones. The biggest thing to hide was between level one and two I needed to get a bottle of cologne or perfume to one of the party members. To do this I wanted to plan a number of events to blend that one in.

I started by deciding what events should take place. I picked one event for the day before each level. The first event was a large opening ceremony wine festival that happened before level one. Between level one and two I had the charity bachelor/bachelorette auction and the date would take part the night before the level. The final event was a concert that happened before level three. I also planned several smaller events that could happen in tandem with some of the bigger ones. These included the group’s monk being invited to a night out with a couple of politicians, an adventures guild meeting, and a local talk show appearance. I didn’t use all of the smaller events, but I had them planned in case I needed them.

Then for each large event I added the general point of the night and then hid at least one Easter egg other little secret inside of one it. For the opening ceremony I decided to have the event include a large trade show like series of booths where different vineyards would show off their products and have free samples available. My players were the Sons of Bacchus and I wanted to give them a reason to walk around and see new things. I also wanted to reward them for looking around. One of the booths I had set up was a small booth in the back section of smaller vendors. The booth was run by an artisanal vintner with a jolly attitude and purple eyes. The group would only find him if they specifically went through the smaller vendors. They were rewarded for their visit because he served the best wine they’d ever tasted and it gave them a +1 bonus to hit in the first level because he was Bacchus. I like including the gods in my events. Going to the larger booths would have gotten them showered with swag, fame, and sponsorship opportunities. My group split and did both. Some of them took to the large booths and a couple members walked the smaller stalls.

I think having a large event outside of the crawl is a great way to give your players a chance to roleplay something other than the in front of the cameras heroes they usually play. It gives them a chance to play their characters when they’re not “on”. The moment when they can drop Kayfabe and be the person behind the mask. It’s also a way to introduce them to new characters and situations. While at the celebration I also introduced them to a couple of reporters, the scouts for a division 2 sponsor, and DJ Outrageous Fortunes, the DJ for a future crawl. This was my way of seeding events and plot hooks to come.

Did my group enjoy them? Yes, we still tell stories about X Crawl and while a lot of those stories come from inside the crawl itself, there were several out of the crawl stories too. The one player who found the smaller booth still talks about it. He still brings up meeting Bacchus. The jokes about the teams monk arriving at level three in a stretch limo, still wearing his clothes from last night, smelling of sweat, smoke, and alcohol while literally stumbling out of the limo onto the ground at the rest of the teams feet is a fantastic story. From a different crawl, but the race to find a high level cleric to cast remove poison on the teams paladin after he contracted alcohol poisoning the night before comes up quite often. Sure we’ll remember having a ceiling dropped on the gnome, or the rogue getting swallowed three times by the same t-rex in a single fight for a long time these stories will live on too.

Do I think they’re worth it? Also yes. They let me add new details to the world, give the teams something to look forward to outside of the crawl, and hint at future events.

Terry Pratchett had quote that I think applies to this sort of thing. Actually, it applies to lots of stuff, but it works here to. It’s not exact but, “Big things are made up of little things. That makes the little things pretty important.”

If you want to have a big event outside of X Crawl, the players won’t remember the huge event, but the small moments that made it up. Focus on those and the larger event will be memorable.

A couple of things to remember when preparing one of these. Treat it almost like a level. Pick a large overarching theme for the event. A charity auction, a festival, a grand ball, or a political event. Prepare several smaller encounters that the group can experience during the event. Meet a reporter, bump into a legendary crawler, find a small problem they might be able to solve, or character they can help. Give them small rewards for taking part. These can include minor pluses, an extra point of mojo to start the next level, a contact for the future, or an in with a potential sponsor. Drop memorable characters on them. A radio DJ that likes to share local music history with team Jammer, a child from the local hospital who’s here for a charity photo shoot and asks the character to solo an orc for him requiring the character to call out the kill before making it, or an actual god.

I hope these help. I’d love to hear if you’ve ever used an out of crawl encounter or if you’ll use one in the future. Drop a comment below or on any of the social media links where you saw this. I really do want to know.

Until next time, stay safe and be well.