While
I think the group may end up interacting with some of the big names in Malifaux
I don’t expect them to engage these people in combat. More often than not, the
PC’s will be dealing with the fallout from two or more of the big guns going at
each other. That said, they may interact with them on a social or informative
level. I’m not sure who they’ll go to for information or who they’ll be able to
talk their way into a meeting with.
Here
are a couple of people that they’ll come across as they uncover the mystery of
the Sin Eater and Beaufort Manor.
Guild:
Sonia Crid. As head witch hunter for the Guild Sonia is the one who gets
brought in when investigating the mystical goings on around Malifaux. She’ll
also have custody of Randal Kreps when the campaign begins. She got involved by
detecting the spikes in power around the city. She was caught off guard by the
first ritual but was a bit more prepared for the second. She actually missed
Kreps by minutes when she tracked the second location. She was even more
prepared for the third and was able to arrive just after it started.
Since
she’s captured him she’s kept Kreps alive so she can interrogate him. However,
she also got some of his notes that he had on him at the ritual site and since
then has become singularly focused on finding out what part of the ritual is
missing. If she were actually to spend any time looking into the matter she
might have figured out about the Sin Eaters and find their ultimate location.
As
the group gets closer to finding the library they might encounter Sonia as her
research begins to pan out. However, she’ll end up distracted by other factors.
Samuel
Hopkins: As Sonia’s right hand he’s always nearby and in many cases picking up
the slack when she gets too focused on her personal quest for power and
knowledge. As the only person she still talks to he is aware of what Sonia is
doing right now. If the groups thinks to approach Sonia and manages to get a
meeting it’ll be Samuel who shows up. He’ll be helpful but noncommittal. He’ll
also try and avoid letting on what’s happening with Sonia.
Hopkins
may even pitch in with the group for a limited time, especially if he feels
there’s an imminent threat. If it’s a minor problem he could be convinced to loan
out a Witchling Handler and one or two Stalkers.
Arcanists:
Collette:
As one of the Arcanists most prominent members Collette is always looking to
strike a deal to get Soul Stone shipments out of the city and back to Earthside.
Since she uses the sewers for transport she won’t get involved until very late
in the game. In fact she’ll only become a part of this after the library is
opened. If the inhabitant is allowed to roam free they’ll grab and possess one
of Collette’s showgirls.
If
the group encounters the inhabitant after they’ve possessed the showgirl then
the group might think to approach Collette. Though she’ll be unlikely to offer
aid, she might be able to give them an edge in the fight. She might also be
involved if Sonia shows up at the wrong moment.
Neverbourne:
Pandora:
Pandora has a wide stock of orphanages throughout the city that she uses for
recruitment. The Matron who runs one of them was killed by a Sin Eater. She
recognized the signs of the creatures passing and is now on the lookout for it.
Unfortunately, she’ll get involved a bit too late to deal with anything
concrete and if she should encounter the PC’s she’ll watch from a distance and
see what they’re capable of. If she really wants information from inside the
house she’ll send in one of her charges, most likely a newer less well known
child.
Ten
Thunders:
Jakob
Lynch: A couple of the Sin Eater victims were members of Lynch’s staff and a
few were patrons. He’s too new to what’s going on to know about the threat the
Sin Eater poses. He is interested to learn what happened to the people
connected to him so will be generally helpful for the PC’s. He’ll answer
questions and point the PC’s in the right direction if they really need it but
for the most part, he’ll leave them be.
Other
characters they might come across but have no real impact on the story.
McMourning:
if the group asks to see one of the bodies then it’s possible they’ll meet McMourning
in the morgue.
Nicodem:
Similar to McMourning the PC’s could come across Nicodem if they go to a grave
site.
VonSchill:
If the group spends a lot of time in the quarantine zone they could come across
Von Schill’s people, it’s unlikely they’ll meet him but they might run into his
people.
That’s
where I am right now. I’ve talked to my group about playing a RPG I’ll come
back with what we decided to do for a start.
If you're familiar with Malifaux, is there anyone else i'm missing that might come into play?
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