What is RPGaDay2017?
I’ll link here to the actual group. Basically, it’s a series of questions that you can answer. There are 31 questions that you can answer to help shine a light on the different reasons people play role-play games. This is my answer to the 19th question. For my full list of answers check here.
Question #19: Which RPG has the best
writing?
This
one is tricky because there are two ways to look at it. Are we looking for
clarity or entertainment?
On
the one hand since RPG’s are essentially rules manuals it could mean clarity.
It’s nice to have a well written rulebook that leaves you with no questions. I
think we can all agree that there are some rulebooks that are complete train
wrecks. (I’m looking at you D&D 3.5 grappling rules.) It’s nice to finish
reading a rulebook and have few to no questions on how to play a game. I can’t
honestly remember a game where I had no questions after finishing the rules.
When we played Shadowrun my friends and I thought we were rolling too many dice
until we learned we weren’t rolling enough. I was really solid at Through the
Breach but only because I’d been playing Malifaux for years. I’ve never
finished a D&D ruleset and not had questions. If I have to pick, I think
the least number of questions I’ve ever had, then I have to give it to 4th
edition D&D. I walked away from that game knowing how to run and play it
fairly easily. I knew how powers worked, skills functioned, and classes melded
together. I had a couple of questions but nothing that could stop a game.
For
entertainment value it gets a little trickier. Since rulebooks are basically
technical manuals some of them become so focused on the rules they become dry
insomnia curing tomes. Some get so focused on history and back story that it
takes days to find the rules you’re looking for amidst everything else. Some
are just a jumbled mess of turn to page X to find the answer to the process
found in section Y while using the chart on table z. When I have to look at six
pages simultaneously to figure out how to do one thing in your game, you needed
an editor, I’m cheap and available, call me. Beyond that, I find that one-shot
humor based games are the best for these. I enjoyed reading Tales from the
Floating Vagabond, Teenagers from Outer Space, and laughed out loud reading
Maid. Paranoia is always a hoot, if you’re going to DM since the players have
never read the rules, *wink* that would be treason. However, for the best
writing, I love Legend of the Five Rings for the stories of the various clans.
I love the conflicting histories in the different books. I love how every Clan
book says, “There’s no such thing as ninjas,” except the Scorpion Clan which
says, “If anyone asks, those guys over there don’t exist.” I’ve read through
the Clan books multiple times just for the backgrounds. Which, as a note, are
often found in sidebars next to the rules, making them easily identifiable as
which is which.
Those
are my answers. What are yours? I’m always looking for something new to read.
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